Camera Rig
CAD$5
CAD$5
https://schema.org/InStock
cad
Ivan Larinin Houdini tools
The asset is a camera rig crane designed for use in SideFX Houdini. It's designed to simulate the movement of a camera crane, allowing users to create dynamic and cinematic camera movements for their 3D scenes.
Functionality:
- Camera Rig: The core component, controlling the camera's position and movement.
- Crane: A sub-component simulating the physical crane arm, adjustable parameters include length, pan, tilt, and height (beam up/down).
- Base: The foundation of the crane, likely providing controls for overall position and rotation.
- Master: A control element for broader adjustments
- Path: The trajectory along which the camera moves.
- Path Guides: Visual aids to help define and visualize the camera's path.
- Tilt/Pan Lock/Unlock: Allows the user to selectively lock or unlock the tilt and pan functions of the camera, likely for more precise control during specific movements.
- Parameter Resetting: A utility function to reset specific parameters to their default values.
- Keyframing: Enables the user to set keyframes for animation, recording the values of parameters at specific frames.
- Keyframe Deletion: Allows the user to remove keyframes from specific parameters at the current frame.
- World Rotation Matching: Aligns the rotation of the asset to match the world rotation of a "stabilizer" node.
- Camera Bake: Bakes the animation of the camera rig onto the output camera, creating a new camera node with the baked animation for rendering and further manipulation.
Size
1.09 MB
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